Hello, I'm Highwayz

FULL STACK DEVELOPER

Building digital experiences with precision and creativity.


class Engineer {
  // Powered by Source Magic
  constructor() {
    this.name = "Highwayz";
    this.role = "Multidisciplinary Engineer";
    this.focus = ["Security", "Game Dev", "Architecture"];
  }

  solve(problem) {
    return "Optimized Solution";
  }
}
                    

About Me

I am a multidisciplinary engineer and game developer with over eight years of experience designing and building interactive systems and tools across multiple game engines and software platforms. My background spans game development and game design, full-stack programming, cybersecurity, social engineering, and reverse engineering, supported by formal training in aerospace engineering.

I specialize in system architecture, performance-oriented development, and security-aware design, with a strong ability to bridge creative gameplay goals and complex technical requirements. I’m comfortable working across disciplines, mentoring developers, and translating advanced technical concepts into practical, reliable solutions.

Professional Strengths

Fast-learning and versatile individual with strong leadership and collaboration skills. Comfortable across development, security, and design workflows. Calm under pressure, respectful, and solution-driven, with a constant drive for innovation and high-quality execution.

8+ Years Experience
50+ Projects Completed
15+ Certifications

Professional Experience

2026 - Present

Mid-Level Cybersecurity Engineer

SplitScreen Studios

Specializing in secure system architecture, vulnerability assessment, and testing protocols.

2026 - Present

Lead Developer

SourceLabs

Leading development initiatives, architectural decisions, and technical team management.

2022 - Present

Lead Developer

Mindforge

Spearheading core game systems, engine tools, and performance optimization.

2021

Developer

Dreamlabs

2021

Developer

HERMES OAKMONT INC.

2020

Developer

Collision Studios

2019

Developer

BlackDog Studios

2019

Developer

Project MTB

2019

Developer

Camo's Studio

2018

Developer

Vibin' Studs

2017

Developer

Tempest Interactive

2017

Developer

GateWay

Former

Tester and Bug Hunter

Alike Studios

Technical Arsenal

Core Languages

High-performance systems & engine development

C/C++ C# Python Java Lua / Lua C / Lua U Source Engine Coding

Scripting & Web

Full-stack integration & automation

SQL PHP JavaScript / TypeScript Shell Scripting

Compilers & Tools

Build systems & optimization

GCC Clang MSVC CMake Make GDB

Development Ecosystem

Platforms for interactive experiences

Unity Unreal Engine Roblox Studio GameMaker Git Linux

Engineering Focus

Bridging security, design, and architecture

System Architecture Cybersecurity Reverse Engineering Level Design 3D Modeling

Selected Works

Click on project images to view gallery

City-24 V3

City-24 V3

Development, editing, and assembly of City-24 through 3D modelling and miscellaneous processes.

3D Modeling Development Personal
Checkpoint Madrid

Checkpoint Madrid

Full-stack programmer and builder primarily dedicated to maintenance and troubleshooting.

Full-Stack Building Maintenance
J-36 Phantom Prototype

J-36 "Phantom" Prototype

Creation of J-36 prototypes with functional rigs and a low part count.

Prototyping Rigging Optimization
City-21 V3 Prototype

City-21 V3 Prototype

Map prototype development plan encompassing design, asset/texture modeling, and creative direction.

Level Design Modeling Creative Direction
The Combine 2.5 Morphs

UU |:| The Combine 2.5 Morphs

Creative design, assembly and organization of morphs based on 3D models.

3D Design Morphing Character Art
UU |:| The Combine

UU |:| The Combine

Led development team to achieve exclusive and prestigious quality experiences, contributing technical skills.

Leadership Game Design Development

Education & Certifications

Graduate in Aerospace Engineering

Autonomous University of Madrid

Master’s Degree in Cybersecurity & AI

University of Barcelona

Unity Certified Professional: Programmer

Unity Technologies - 2017

Unreal Engine Certified Professional

Epic Games - 2018

ASEP – Associate Systems Engineering Professional

INCOSE - 2024

CSEP – Certified Systems Engineering Professional

INCOSE - 2021

DO-178C / DO-254 Avionics Software & Hardware Standards

RTCA - 2026

EASA Part-66 (B1/B2) Avionics Fundamentals

EASA - 2021

CISSP – Certified Information Systems Security Professional

ISC² - 2025

CCSP – Certified Cloud Security Professional

ISC² - 2023

CompTIA CySA+

CompTIA - 2026

CompTIA CASP+

CompTIA - 2020

GSEC – GIAC Security Essentials

GIAC - 2023

GREM – GIAC Reverse Engineering Malware

GIAC - 2024

OSCP – Offensive Security Certified Professional

Offensive Security - 2021

CEH – Certified Ethical Hacker

EC-Council - 2024

CCNP Security

Cisco - 2023

AWS Certified Security – Specialty

Amazon Web Services - 2025

AZ-500: Azure Security Engineer Associate

Microsoft - 2018

AWS Certified Solutions Architect – Professional

Amazon Web Services - 2016

Google Professional Cloud Developer

Google Cloud - 2020

CKA – Certified Kubernetes Administrator

CNCF - 2023

CKS – Certified Kubernetes Security Specialist

CNCF - 2019

Red Hat Certified Engineer (RHCE)

Red Hat - 2025

MongoDB Certified Developer Associate

MongoDB Inc. - 2014

GREM – GIAC Reverse Engineering Malware

GIAC - 2023

GXPN – GIAC Exploit Researcher & Advanced Penetration Tester

GIAC - 2025

OSCE3 – Offensive Security Exploitation Expert

Offensive Security - 2026

OSEP – Offensive Security Experienced Penetration Tester

Offensive Security - 2021

ARM Assembly & Embedded RE

ARM / Trusted Training Partners - 2023

CSE – Certified Social Engineer

The Human Security Institute - 2026

CPTED Practitioner

International CPTED Association - 2024

Advanced OSINT Practitioner

SANS Institute - 2021

Psychology of Influence & Deception

SANS / Partner Programs - 2025

Get In Touch

Interested in working together? Reach out directly.

Discord: azocke